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Factorio pollution
Factorio pollution







In the capitalist mode of production, someone owns the means of production, employs workers, pays wages and earns profit in order to reinvest it. There is demand on the consumer side and supply on the producer side. In an economy, there are humans and human labor transforming natural substances. It is surprising what the game omits, what the game does not tell.įirst, the game is not about building an economy. Instead of asking what the game is about, it gives more insight to ask what Factorio is not about. The goal of the game is to automate the production further and produce more complex artifacts. More machines transform products into other products, and so forth. The factory uses machines to mine raw materials and process them. On its surface, Factorio is a simulation of a factory. I find it noteworthy how Factorio depicts the natural world and human interaction with it. It is worth examining what games tell about the world – and what not. Every game tells you something about the world – the in-game fictional world but also the world their creators and players inhabit. As video games gained in depth and complexity in the last decade, video game criticism started taking them seriously as cultural and artistic works, as a diverse medium. While it is still in the early access phase and scheduled to be released in August, more than two million copies of the game have been sold.

factorio pollution

The video game Factorio got me hooked and I have played it longer than any other single-player game.









Factorio pollution